From oWiki
Attributes
id
string ( r )
The Blender's unique identifier.
Methods
addTrack( name )
name: string
| Add an track to the blender by name.
|
createBlendMask( track, weight )
track: string
weight: float
Create a new blend mask for the named animation track and assign an initial weight value to the skeletal animation.
weight is the value all the blend mask entries will be initialized with (negative to skip initialization).
|
addBlendMask( track, bone, weight )
track: string
bone: string
weight: float
| Add a blend mask weight to an individual bone within the named animation track.
|
addBlendMasks( track, weights )
track: string
weights: array of float
| Set the blend mask data using an array of bone weights. The size of the array must match the number of bones in the skeleton.
|
setTrackStartPos( track, pos )
track: string
pos: float
| Sets the given track's start position.
|
setTrackWeight( track, weight )
track: string
weight: float
| Sets the overall blend weight for the named track.
|
play( rate, loop )
rate: float
loop: bool
| Play the animation, loop to beginning if loop is set to true.
|
pause()
resume()
stop()
destroy()
| Destroy the animation blender.
|